Well, I went to the store and bought a Xbox 360 so I could play Braid today… (Read the previous post.)

I just finished playing though the first world (collected all the puzzle pieces), and I’m totally blown away by it (pun intended). My congrats to Jonathan Blow and David Hellman and everyone involved. You’ve created one beautiful game.

The Princess is in another castle

Also I’d like to repeat what Chris Hecker said about the game. If you enjoy the game (which you will) spread the word. Tell your friends, blog about it, digg about it. Independent games, like Braid, don’t have the marketing power that big studios have. They really need the word-of-mouth to be successful. And if there is any justice in this world, Braid should be a huge commercial success. Put your part in and make sure that Braid doesn’t end up being the Psychonauts of indie games.

Now I’m gonna go and solve the rest of worlds…

Comments are closed.