Archive for October, 2008

Pirate Fishing

Thursday, October 16th, 2008

This is the last game of Season 2 of Kloonigames. The whole season -thing is more a self proclaimed deadline and/or motivational tool than anything real. It’s very much like prisoners counting days left in prison. But I promised myself back in November 2007 that I’d do at least 12 new monthly games and I’ve more or less accomplished that. Season 2 has had its ups and downs and the whole thing was a bit more painful than Season 1, because this whole time I’ve been also working on Crayon Physics Deluxe.

So this all means there won’t be any more monthly games for a while. I’m going to finish Crayon Physics Deluxe and after that I’ll decide if I’m going to start another season of Kloonigames.

Anyway here’s the game. The game was made back in 2006 and I’ve been keeping it as a backup if I ever for what ever reason won’t be able to do a game that month.

Pirate Fishing

Pirate Fishing shot Pirate Fishing shot Pirate Fishing shot

Download (4.7 Mb) (release 1)


You’re a pirate and you have to catch some fishes at the Baltic sea to make money.

Control the boat with mouse and pour oil into the ocean by left clicking.


Game Design, Code & Gfx: Petri Purho ( petri.purho (at) )

Music: Weirdomusic – Fiber visits the Q Continuum. The song “Fiber visits the Q Continuum” is freely available at under the Creative Commons Attribution-Noncommercial 2.0 Generic -license.

Experimental Gameplay Project

World of Goo – October 13th

Saturday, October 4th, 2008

Great news. World of Goo is to be released on October 13th on WiiWare and PC. I’ve been waiting to play the full version of World of Goo like forever. Now I know how some of you feel about Crayon Physics Deluxe…

In case you’re wondering what World of Goo is, click this link and watch the trailer and be amazed. It’s hard for me to put into words how much I admire what Kyle and Ron have done, so I’m going to borrow a quote from the Eurogamer review:

If there’s any justice, World of Goo will set the internet aflame and earn its creators a million dollars. The members of 2D Boy should be carried around in chariots while this glory lasts – because at some point, they’re going to realise what a murderously high standard they’ve set for themselves, and run away forever.