Archive for the 'Games' Category

Conveyor Worm

Wednesday, July 5th, 2023

Conveyor Worm - Puzzle game about a worm pushing and pulling.

Back at the end of April I participated in the Ludum Dare 53 Jam. I figured I’d just do a quick game over the weekend. And I did just that and the game turned out okay. Unfortunately on the last day I started feeling like I’m about to get the flu. So I did the adult thing and went to bed instead of pushing through. I did finish the game, but I never got around to making the web version and putting a real release together. It’s here now. Better late than never I guess.

Conveyor Worm- Release 1

Conveyor Worm - worm game for pushing and pulling blocks Conveyor Worm - worm game for pushing and pulling blocks Conveyor Worm - worm game for pushing and pulling blocks

Download

Windows: ConveyorWorm.zip (0.16 MB) (Release 1)
Play in browser: At itch.io!

Instructions
Push and pull the blocks, complete the levels!

  • Arrow keys: move
  • Z: Undo
  • Space: Restart level

Credits
Game Design & Code: Petri Purho ( petri.purho (at) gmail.com )

Word Solitaire

Saturday, April 1st, 2023

Word Solitaire - Word game + Solitaire.

I made more solitaire games!

My spouse enjoys Spider Solitaire, Wordle and Dark Souls. So I made the Dark Souls of solitaire word games. It’s been a big hit in our household.

Play the game in browser!

Word Solitaire – Release 1

Word Solitaire - a word game meets solitaire Word Solitaire - a word game meets solitaire Word Solitaire - a word game meets solitaire

Download

Windows: WordSolitaire.zip (0.1 Mb) (Release 1)

Instructions
Word game + Solitaire. You need to clear the board by doing 5 letter words.

  • A-Z = To form words
  • CTRL+Z = UNDO
  • CTRL+Y = REDO
  • RETURN = Input word
  • BACKSPACE = Erase letter

Credits
Game Design & Code: Petri Purho ( petri.purho (at) gmail.com )
Playtesting: Anna Zajączkowska

Solitaire Sweeper

Sunday, February 26th, 2023

Solitaire Sweeper - Minesweeper with cards

The pleasures of growing old: one gets to make minesweeper games without shame.

I made a small (and unpolished) Minesweeper variant. The game could be polished to make it more user friendly, but also I don’t know if I want to put too much more time into it. I was inspired by some of the Minesweepers Hempuli did.

Original idea was to make it work with a full deck of cards. Unfortunately 4 suits seemed like too much, so I dropped one. It was also an interesting experience to play around with the “single wrong click and you die” -mechanic. It seems somewhat under utilized way of designing puzzle games, cause usually as a designer you want the game to be forgiving.

 

Play the game in browser on Itch.Io!

 

Solitaire Sweeper – Release 1

Solitaire Sweeper - Minesweeper meets Solitaire Solitaire Sweeper - Minesweeper meets Solitaire Solitaire Sweeper - Minesweeper meets Solitaire

Download

Windows: SolitaireSweeper.zip (0.1 Mb) (Release 1)

Instructions
Minesweeper meets solitaire.

Your goal is to reveal all the cards without hitting any of the mines.

  • Click on space to reveal it
  • Right click to mark a mine

If you hit a mine, it’s game over.

If the card flashes, it means there’s a mine next to it in one of 8 neighboring spaces.

The number under the card tells you how many cards of the same suit are around that card. Max 8, min 0.

There are 3 suits (hearts, diamonds, clubs) and 13 cards each.

The orthogonal spaces next to a mine are always safe. I.e. Mines may NOT be next to each other horizontally nor vertically.

Credits
Game Design & Code: Petri Purho ( petri.purho (at) gmail.com )

Hide No Seek

Tuesday, January 10th, 2023

Hide No Seek - Single card social board game

I made a simple – maybe the simplest – board game! Its called Hide No Seek and it is available at the a print and play service The Game Crafter. Although if you want to play it you can also just print it out, or write the rules on a card with a sharpie.

The Game Crafter had a single card game design competition. You had to design a whole game with rules and everything on a single poker size playing card. I liked the challenge and ended up making a design I thought was rather obvious. As illustrated by this image of the card:

Hello! You found me! This is a GAME. And it is your turn. Hide this for someone else to find.

Download

You can download the print and play files from here.
PDF: boardgame_hide_no_seek.pdf (0.3 Mb)

The game is distributed under Creative Commons Attribution-Share Alike 4.0 License.

Maze of Space

Tuesday, November 9th, 2010

Maze of Space - pixelated adventure

A while back I experimented with the idea of rendering pixel art using post it notes. That game was pretty bad, but the idea of rendering pixel art in interesting ways was pretty neat. Inspired by past experiences and this painting by tubbypaws I decided to test out if I could render pixels to look like they were painted. The results were surprisingly good, so I crafted a smallish game around that. A big chunk of the game was made at Karlshamn game jam with Martin and Niklas.

Maze of Space – Release 1

Maze of Space shot Maze of Space shot Maze of Space shot

Download

Newest version:
Windows: MazeOfSpace_r1.1_win.zip (9.0 Mb) (Release 1.1)

The original blog post version:
Windows: MazeOfSpace_win.zip (9.0 Mb) (Release 1)
Mac: MazeOfSpace_mac.zip (10.6 Mb) (Release 1)

Instructions
A game about killing space monsters.

You’re trapped on a space station.

[Arrow keys] Move the guy around.
[CTRL] or [Z] Fires your gun.
[ALT] or [X] Strafes.
[I] for inventory.

Credits
Game Design & Code: Petri Purho ( petri.purho (at) gmail.com )
Random Space Station Generator: Martin Jonasson
Additional code & design: Dennis Belfrage
Music: Niklas Ström
Sound Effects: Niklas Ström & Petri with SFXR
Pixel Art:
Oddball’s small offerings used under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.
And Oryx – LOFI Fantasy 2D/3D used under the Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.

Testing:
Anders Falk
Simon Gustafsson
Olle Lundahl
Kalle Wiren
Harry Lundström
Lemmi
Jonas Svegland

The game is distributed under Creative Commons Attribution-Noncommercial-Share Alike 3.0 Unported License.

Inspiration source: Experimental Gameplay Project!

Edit: Release 1.1 – Thanks to the feedback I removed the shaking camera and made the movement of the player a bit faster.