Small-Time Scorched Earth Invasion

TIGSource hosted another one their funky game development competitions. This time you had to create a game based on a name you got from the Video Game Name Generator. Much like in the real industry; you get a generic name and then you have build a game around it.

My entry was coded pretty much during the last day of the competition. It’s called Small-Time Scorched Earth Invasion. Basically it’s a mash up game, I mashed in Scorched Earth with Space Invaders and Missile Command. “Small-Time” in the title referes to the development model…

Sorry for messing up the game a month schedule again. I blame the deadline of the competition.

Small-Time Scorched Earth Invasion

Small-Time Scorched Earth Invasion screenshot Small-Time Scorched Earth Invasion screenshot Small-Time Scorched Earth Invasion screenshot

Download

Scorched_release1.zip (6,3 MB) (Release 1)

Instructions

You play as the scorched earth tank and your job is to defend the earth from space invaders. The development progress can be best described as “Small-Time”.

Move with “A” and “D”, aim with mouse and fire with left mouse button.

Space invaders and your rockets will do damage to earth if they hit the planet. Try to survive as long as you can.

Credits

Game Design, Code & Gfx: Petri Purho ( petri.purho (at) gmail.com )

Music: Mr. Fab – Bossa Super Nova. The song is used under the Creative Commons Attribution-NonCommercial 1.0 license. It is freely available at http://www.archive.org/details/csr020 under the Creative Commons Attribution-NonCommercial 1.0 license.

Inspiration source: Experimental Gameplay Project.

Small-Time Scorched Earth Invasion uses: SDL and SDL_Mixer.

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