Gamma 3D

August 16th, 2008

Gamma 3D

The fine people of kokoromi just announced Gamma 3D. Gamma has now become this yearly awesome indie art game party held in Montreal as a part of the Montreal International Game Summit. This year’s theme is stereoscopy and they are calling for games that use stereoscopy as part of their gameplay, instead of just being a purely visual trick. It’s an interesting challenge.

Last years theme was low resolution (256×256 was the maximum) and the results were surprisingly beautiful and inspiring. A lot of really good games came out the last year’s challenge: Mr. Heart Loves You Very Much, Passage and StdBits are the first to pop in to my mind. My entry was Bloody Zombies, which wasn’t exactly the most artistic entry of the bunch… So needless to say, I’m really looking forward to what will come out of this year’s Gamma.

If you’re interested in participating the submission deadline is October 15th. And the Gamma3D party, with the selected games, beer and 3D glasses is taking place on November 19th.

Making of Geometry Wars

August 16th, 2008

A while back I was watching this 1UP feature about Killzone 2 and I thought to myself that I should do a similar studio tour here at Kloonigames office (a.k.a. my apartment). It would have been this parody with these fake motion capture studio shots explaining how the physics of Crayon Physics Deluxe are being made. Stuff like that. Unfortunately the brilliant guys at LoadingReadyRun beat me to it with their Making of Geometry Wars video. Damn.



August 6th, 2008

Well, I went to the store and bought a Xbox 360 so I could play Braid today… (Read the previous post.)

I just finished playing though the first world (collected all the puzzle pieces), and I’m totally blown away by it (pun intended). My congrats to Jonathan Blow and David Hellman and everyone involved. You’ve created one beautiful game.

The Princess is in another castle

Also I’d like to repeat what Chris Hecker said about the game. If you enjoy the game (which you will) spread the word. Tell your friends, blog about it, digg about it. Independent games, like Braid, don’t have the marketing power that big studios have. They really need the word-of-mouth to be successful. And if there is any justice in this world, Braid should be a huge commercial success. Put your part in and make sure that Braid doesn’t end up being the Psychonauts of indie games.

Now I’m gonna go and solve the rest of worlds…


August 6th, 2008

Jonathan Blow's Braid

Jonathan Blow’s beautiful game Braid is finally available on the Xbox Live Arcade. If you’re an owner of Xbox 360 you should go buy it. Now. Seriously.

It’s the best game I’ve played in years. I’m predicting that the Internets will go nuts about this game. I know that I went nuts after playing the game. The game made me realize that I didn’t know anything about game design and after playing the game I got some what depressed because of it. So if you’re an aspiring game designer and you think you know something about game design, don’t play this game. You will get depressed, sad and fan boyish towards Jonathan.

(Btw. I don’t own a 360, so I’m actually really tempted to go out and buy one just to play Braid. Jon has promised that the game will be released on PC later this year, but still I’m really tempted to go buy one so I could play the game right now.)

Assembly 2008

August 5th, 2008

Assembly 2008
Summer Assembly 2008 was held during the weekend. Unfortunately I could only be there for the first two days 🙁

Choke on my Groundhog, YOU BASTARD ROBOTS was my game development competition entry. I came in third! 😀 Which is cool since there were some really nice games in this year’s competition.

Here are the top 5 of Assembly game dev combo:

1   3692p   Dave the Ordinary Spaceman by Lasi Interactive
2   3056p   Kiuasturvat feat. VastaIsku by SX cracked by tAAt
3   2867p   Choke on my Groundhog, YOU BASTARD ROBOTS by Kloonigames
4   2636p   Pakoon III - First Blood by Mayoneez, Osmic & Kani
5   2107p   FlipOut by Mikkosoft Productions

Link to the full results

As you can see my archnemesis Jetro beat me again this year. His entry Kiuasturvat came in second and beat Groundhog by 231 points. Last year my game was fourth and Jetro beat me with just 10 points

Also this year I held a seminar at the Assembly. It was called Making of Crayon Physics Deluxe or How I Got Lucky and Won the IGF. The talk it self went well and people seemed to enjoy it. Unfortunately the Assembly crew hasn’t posted my talk online yet (and I doubt that they ever will). But you can watch my archnemesis’ Jetro’s and Jani’s talk online in the meanwhile 🙂

Image stolen from