While I was at Nordic Game Jam I bumped into some journalists from Gamereactor, who decided to do an interview with me. We talked mostly about Crayon Physics Deluxe and covered some other areas as well (like what I’m working on now) and talked about my socks. Here’s the interview:
Jesper Juul, probably best known for his awesome game research, created a game called 4:32. You should go check it out, because it’s pretty sweet (bit hard to get running though, but totally worth it).
The game reminds me a bit of the Experimental Gameplay Project 2.0 game called Troy (it’s the very last game on this page).
Anyway I think Jesper’s game is really sweet and I was honored to see that he had created a response to one of my games. It’s always interesting to see other people tackle the same problem and see their solutions. With that I highly recommend that you go and play his game.
I participated the Nordic Game Jam again, second year in a row. There were a decent number of indie friends there and we had a blast. This year was way more stress free than the last one. Most of us took things a bit less seriously this time around. Which was a good thing. Here’s a photo from our cubicle in the sky:
One of the reasons why my output of prototypes last year was so slow was that I’ve become somewhat scared of publishing my games here on this blog. After releasing Crayon Physics Deluxe I realized that a lot of people where reading my blog. Lot more than before. When I started out making prototypes there was literally no one downloading my games. I felt more liberated and creative. I had the license to suck, I could swear, do games about any subject I wanted to without worrying that there is some mom who wanted to buy Crayon Physics Deluxe clicked on the blog only to be surrounded by profanity.
So to give you all the metaphorical finger here’s the game me Jonatan “cactus” Söderström did during the Nordic Game Jam.
I was responsible for the graphics and Jonatan did the coding. Our game turned out to be an “interesting” one. To be honest it’s pretty bad as a game. But the concept behind it was somewhat interesting and the execution is certainly disturbing. I’m kinda glad we decided to go all the way with the game. Literally.
You can go and download the game from GlobalGameJam website. BE WARNED THE GAME IS SOMEWHAT NSFW (there’s a penis in the game). Here’s link to the game
The theme of the jam was to make games about deception. We decided to experiment again with what defines a game and ended up with an interesting experimentation.
I recommend that if you’re interested you try to the game and don’t read the spoilers hidden underneath:
So our idea was to do game that didn’t really have any real rules or a goal. It’s all deception. You can interact with the game and you’ll get points randomly from doing things. There are no real rules to the game. It ends at a random point. The game is open to any interpretation and we’d love to hear yours.
In October Kyle and Ron did this experimental pay what you want sale for the 1 year birthday of World of Goo (most excellent game btw.). In the results of that sale they pointed out that they would like other developers to try this model as well to get a bunch of different results. I thought the 1 year birthday of Crayon Physics Deluxe was as good time as any to do this so here it is:
Pay what ever you like birthday sale for Crayon Physics Deluxe. You’ll get the full game if you pay anything. We accept all amounts of money. Pay 1 cent and you’ll get the game. Pay 5 dollars and you’ll make a me slightly happier man and you’ll get your game. Pay the usual 19.95$ and you’ll make me as happy as the chimp in that photo. The sale ends January 15th.
Hi, my name is Petri and this blog used to be about the 7-day games that I created every month. Long time ago, I released my first real game: Crayon
Physics Deluxe