Rod Humble’s The Marriage Released

In efforts to sharpen my rapid blogging skills, I present you something that happened less than 24 hours ago.

Rod Humble has just released his experimental game The Marriage for public. The game can be download from his website and it run under Windows 2000, XP and Vista.

The game was presented at this years Experimental Gameplay Session and for me it was the most interesting game presented there. It was also presented at the Nuances of Design session, where we actually got to play it.

The Marriage is an art game, so be warned. It’s gameplay isn’t geared towards the fun (in the common sense), but it’s meant to express how Rod feels about his marriage. It’s very abstract and Rod provides on his website an explanation of the symbols in the game. I don’t recommend you read them. If you don’t know anything about the game, try it out and try to find the meaning to the game yourself. And if you really don’t get it, then go and read the descriptions.

[Via: Arthouse Games].

9 Responses to “Rod Humble’s The Marriage Released”

  1. Rod Humble Says:

    Thank you for your kind words!

    You will be pleased to learn there is an ongoing duel between the producers here in The Sims studio who can get the highest score in “The truth about game development” :)

  2. petri.purho Says:

    Thanks for creating such an inspiring game.

    I always chuckle when I hear that there are real life game producers playing “the truth about game development” :)

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  5. Games and Art, Pt. 3: The Early 2000′s | The Daily Geekette Says:

    [...] Chen based the idea for the mechanics of flOw on the psychological concept of the same name, which Chen defined as “a mental state where a human being is totally engaged in an activity he is doing, where he is so involved that he loses track of time and space.” Thus, Chen sought to eliminate all distractions that would detract from the player’s immersive experience – there isn’t even a way to die. flOw’s simplistic mechanics are mirrored in its clean visuals and sound. The few chords that play are rich and haunting, and the small sea creature that you control moves smoothly through a pulsing ocean environment inhabited only by other small creatures. It was a game that once again successfully and logically combined mechanics and visuals to create a compelling experience. Rod Humble’s experimental game, “The Marriage” [...]

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