SM Word
A week ago I wrote that I’d take a small from break from monthly games. Well, I lied. Here’s the my newest game (let’s call it an off-season game).
The game was done for TIGSource’s B-game Competition.
SM Word
The game requires a microphone to play it.
Download
SM_Word.zip (1,0 Mb) (Release 1)
Instructions
You have to type in the phrase “All work and no play makes Jack a dull boy” over and over and over again. Every time you finish the sentence you get points.
When an error message pops up you have to close it by shouting (preferably cursing) and banging your keyboard with your fists.
Eventually the error messages will spawn so numerously that the program crashes and you’ll be scored on your performance.
Alt + enter - Will toggle fullscreen.
Esc - Will quit the game.
Alt + F4 - Will quit the game.
Credits
Game Design, Code & Gfx: Petri Purho ( petri.purho (at) gmail.com )
Inspiration source: Experimental Gameplay Project.



September 1st, 2007 at 10:31 pm
Pff, have you really felt like doing this?
It’s the best worst game I’ve ever played! Really cute and nice.
September 1st, 2007 at 11:55 pm
I don t get it
September 2nd, 2007 at 8:11 am
I love the concept, although the execution could have been improved (You have to type random keys to make the windows fade out before they fade back in?)
September 2nd, 2007 at 12:20 pm
@Decipher: This is exactly how I feel about a certain word processing software
@sefe and
@Stuart:
You did understand that you need use your microphone and shout to it, to close the windows?
September 2nd, 2007 at 3:55 pm
haha, very funny.
My dad came in and ask why I was so angry…but it was just this.
September 8th, 2007 at 11:46 am
heya,
I don’t remember the last time I checked your blog for games, but oh wow, after several weeks of my own personal busy-crap, I arrived to see — wow! — a game a little like my last few weeks! hahahahahah!
Thanks for the big belly laugh. I’ll play it as soon as folks aren’t sleeping nearby. It sounds like a great concept, petri.
@ Jae: I’m still laughing at your story, heh
cheers,
/t
September 9th, 2007 at 7:01 pm
@Jae: That seems to happen quite often. My sister was visiting my place when I was working on the game. She became also quite curious of what I was doing when I was testing the game.
@Tracy: Always nice to hear from you. I hope you “enjoyed” the game.
September 10th, 2007 at 12:30 pm
Can’t play it just now but it already made me laugh, thanks!
September 11th, 2007 at 9:18 am
Awesome!
At first I thought it was just a lame-ass excuse for a game like the bottle of whine i gave my flatmate for her birthday was a lame-ass excuse for a present (or a whine), but this game made me laugh after about the third attemp to write a correct sentence.
I like that’s the only game i know of which uses the mircophone for input in a very plausible way.
This time there is nothing to say about the graphics, but i like the messages.
February 16th, 2008 at 7:53 pm
This is absolutely amazing. Just awesome, keep it up.
February 21st, 2008 at 7:05 am
ROFL
May 24th, 2008 at 11:52 pm
I think it’s not working right for me. It seems as though as long as I don’t make any noise: the windows go away, but if I DO yell: the windows multiply.
June 10th, 2008 at 1:28 pm
Thank you
September 20th, 2008 at 5:57 pm
Ei helvetti
oudoin peli jota oon ikinä pelannu…
October 25th, 2008 at 12:05 pm
ARGH DAMN FUCK SHIT WHAAAAAAAAAA! GO AWAY YOU BLOODY PAPERCLIP BASTARD!
(this game is very exhausting)
and i just realized that the sound that my keyboard makes when banging on it is already loud enough (old style mechanical switches!)
December 7th, 2008 at 9:39 pm
Why can’t I always delete when I make a typo?. It is very frustrating.
June 22nd, 2009 at 10:37 am
Why can’t I always delete when I make a typo?. It is very frustrating.
July 22nd, 2009 at 3:25 pm
thanks a lot..
February 2nd, 2010 at 8:32 pm
wery nıce
February 6th, 2010 at 12:33 pm
helal sana yaaa
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