Daydreaming in the Oval Office

It’s hard for me to believe that this is already my ninth (or tenth if you count the Divorce) done-in-under-week game. Well without further ado here’s the game.

Daydreaming in the Oval Office

Screenshot of Daydreaming in the Oval Office Screenshot of Daydreaming in the Oval Office Screenshot of Daydreaming in the Oval Office

Download (3,6 Mb) (Release 1)

You’re mr. Bush and you’re daydreaming in the oval office. Trying to collect imaginary pieces of evidence about the Iraq’s weapons of mass destruction.

Use arrow keys to move George around. Try to keep the beach ball off the floor and try to collect the pieces of evidence.

Esc - Will quit the game.
Alt + enter - Will toggle fullscreen.

Game Design, Code & Gfx: Petri Purho ( petri.purho (at) )
Music: Grand Old Rag, performed by Billy Murray (recorded 06 February 1906). The song is in public domain.

Also the score screen background was based on this photo by Thomas Hawk. The photograp was under the Creative Commons Attribution-NonCommercial 2.0 -license.
Also the following public domain photographs where used: 20061011-5 p101106pm-133jpg-772v.jpg by Paul Morse, OvalFloor.jpg and United_States_Bill_of_Rights.jpg.

Physics model is based on Markus Ilmola’s tutorials.
Inspiration source: This youtube -video and Experimental Gameplay Project.
Dadreaming in the Oval Office uses: SDL, SDL_Image, SDL_Mixer and SDL_RotoZoom

382 Responses to “Daydreaming in the Oval Office”

  1. ikke & er Says:

    a nice one! but again very simple and technical very similar to druid?

  2. Keidas Says:

    Yeah, I think it’s pretty similar to Druid Soccer as well. This might also be the most difficult of your games up to now. Scoring is difficult, propably because of Bush’s low jumping skills. Maybe add him a little more peroneus muscles in the next version?

    Anyway, the game’s nice, just quite slow-tempo and limited compared to your other games. It’s a bit different, but I can’t say I don’t like it. It just takes some time to get used to. It also plays better in fullscreen.

    My current highscore is just 45,500 (with several Super Combos), but I’m sure I can do better:

  3. Jarkko Says:

    For some reason, for me the game only showed a black background and nothing else. I was able to switch to full screen and back, so it seems that the game wasn’t completely crashed, anyway…

    I’m using an IBM Thinkpad T43 laptop, in case you want to troubleshoot the problem. And I have been able to play your previous games without problems.

  4. Exilberliner Says:

    Say gameplayelements as in cakodemon (oh and you seem to even have used the demon-entry as a template for your new blog-entry, cause in the thanks-section you write “cacodemon…” instead of “Daydreaming…” “…uses sdl…” ).
    I only scored once evertime i played the game. Maybe because I’m bad at gaming or because it’s to hard to get the beach-ball beyond one feet of the ground.

    Well, at least the music was nice.

    Anyway, better game than anything I’ve done so far but you can do better.

  5. Exilberliner Says:

    wanted to say same gameplay

  6. petri.purho Says:

    @ikke & er: Thanks for the feedback and critique. Your right, it’s pretty similar (in terms of game mechanics) to Druid Soccer.

    @Keidas: Thanks for the feedback. I really didn’t think it’s going to be that hard of a game, but apparently it turned out to be. But I don’t think 45,500 is all that bad of a score.

    @Jarkko: Are you sure you extracted the zip -file properly. Because from what you described it sounds like you didn’t extract the sub folders. Is there a “data” sub folder in the game’s working directory? Because that would explain the black screen.

    @Exilberliner: Thanks for the critique. You’re also right, the game has very Cacodemon -like game mechanism. It’s actually a mass up of Druid Soccer and Cacodemon’s game mechanisms. Which I really don’t like, but I realized it way too late in the development, so I really couldn’t fix it.

    Oh and I fixed the blog post. I actually used the readme.html from Cacodemon as a template for the readme.html for the Oval Office. And I copied the text from there to here. I should have read it properly before pressing the publish button :)

  7. Jarkko Says:

    Yeah, you’re right: I accidentally unzipped the package without folder information so that all files were in the same directory :) I’ll try again tonight! Thanks!

  8. Keidas Says:

    Glad to see you’re reading the comments. Improved my score to 130k:

  9. Keidas Says:

    (Double post, sorry)

    I rectract my statement - the game is becoming almost too easy, heheh. Yeah, and too addictive. Just got 203500 points:

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  11. Decipher Says:

    Interestingly, I found the game hard to play. By the way, here’s my critique :
    1. As I aforementioned the game is kinda hard to play.
    2. The physics of the ball doesn’t really reflect the physics of the same ball in real world!
    3. Bush is so small
    4. Bush < must > jump higher!
    5. I want the Ginger in this game! I want to roll the un-rollable machine with Bush!

    That’s all for now, it has became a cliché but, yet another great game of yours.
    Post-Scriptum : You should trademark the cliché phrase :)

  12. the2bears Says:

    @Decipher -

    Well, science itself is not accurately reflected in Bush’s world so perhaps this is a feature? ;)

  13. petri.purho Says:

    @Jarkko: Good to know, that it wasn’t any serious bug in the game :)
    @Keidas: Nice to hear that you managed to improve your score. 203500 is quite an impressive score. The game might have a bit of a too high learning curve.

    @Decipher: Thanks for the great critique. I think you managed to nail the biggest problems in the game.

    @the2bears: Yeah, that was exactly the thing I was thinking about :)

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  16. Hhoure Says:

    guite slow (not playable), in my friends ten year old computer. And now let’s go to a gameplay features: one, this game looks like your Cacodemon’s Barbecue Party in Hell stylish game. In one exception, this you use arrow keys and bush use’s only left & right movements. Two, WHERE’S the FUN?

    PS. Didn’t had much time to try your newest trhoughout. (i have to test it in better time).

  17. Hhoure Says:

    Ooops it uses up arrow too. I should’nt never try these games when i am too drunk (or suffering hangover) ;)

  18. petri.purho Says:

    @HHoure: Yeah, you’re right it’s very Cacodemonish game. The gameplay is pretty Cacodemon and Druid Soccer, but without the fun :)
    But playing games when you’re drunk is one of the lives greater joys.