Count On Me - Release 1

Didn't count how many days it took to make this game, but it was around one week
Check Count On Me's website for new releases and other info.


Instructions

A game about counting, matching and popping bubbles.

Bubbles pop if they have the same color and number. You can combine bubbles by dragging them to each other. The color of the bubble will be determined by which of the bubbles had the bigger number. Your job is to pop bubbles in order to get the highest score possible in the limited time you're granted.

Credits

Game Design, Code & Gfx: Petri Purho ( petri.purho (at) gmail.com )

Sound Effects: Generated from the following sources:
BUBBLES POPPING.wav by Hell's Sound Guy.
"slimesquish" -pack by anechoix.
"Acoustic Guitar" -pack by NoiseCollector.
The samples are licensed under the Creative Commons Sampling Plus 1.0 License.


The game uses OpenFrameworks under the MIT license.
The game uses Erin Catto's Box2D physics engine under the MIT license.


Inspiration source: Experimental Gameplay Project, especially Kyle Gabler's Super Tummy Bubble

The game itself is under the Creative Commons Attribution-Noncommercial-Share Alike 3.0 license.