<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>
<channel>
	<title>Comments on: Postmortem: Cacodemon&#8217;s Barbecue Party in Hell</title>
	<atom:link href="http://www.kloonigames.com/blog/postmortems/post-cacodemon/feed" rel="self" type="application/rss+xml" />
	<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon</link>
	<description>Monthly Experimental Games</description>
	<pubDate>Mon,  6 Oct 2008 21:11:02 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.1</generator>
		<item>
		<title>By: Roman Alberto</title>
		<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon#comment-968</link>
		<dc:creator>Roman Alberto</dc:creator>
		<pubDate>Mon, 02 Apr 2007 02:04:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=30#comment-968</guid>
		<description>nice site</description>
		<content:encoded><![CDATA[<p>nice site</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: petri.purho</title>
		<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon#comment-967</link>
		<dc:creator>petri.purho</dc:creator>
		<pubDate>Fri, 12 Jan 2007 15:12:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=30#comment-967</guid>
		<description>It might be SDL_rotozoom, but it should really be that slow. I know that software is pretty slow when compared to hardware accelerated 2d graphics, but I don't that thats the reason why it lags.

I suspect it's because of my poorly done resource handling. I change the image of the kitten when it spins at a certain speed and every time I change it I load it from the hard drive. I know that this extremely stupid way of doing it, but at the time of the development my engine didn't support caching of the resources. At this moment there's a interface for doing the caching, but it doesn't have the implementation yet. I'm working at it :)

I'll try to get that fixed on the next version of Cacodemon, which I'm also working at the moment. And thanks for the bug report :)</description>
		<content:encoded><![CDATA[<p>It might be SDL_rotozoom, but it should really be that slow. I know that software is pretty slow when compared to hardware accelerated 2d graphics, but I don&#8217;t that thats the reason why it lags.</p>
<p>I suspect it&#8217;s because of my poorly done resource handling. I change the image of the kitten when it spins at a certain speed and every time I change it I load it from the hard drive. I know that this extremely stupid way of doing it, but at the time of the development my engine didn&#8217;t support caching of the resources. At this moment there&#8217;s a interface for doing the caching, but it doesn&#8217;t have the implementation yet. I&#8217;m working at it <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
I&#8217;ll try to get that fixed on the next version of Cacodemon, which I&#8217;m also working at the moment. And thanks for the bug report <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Decipher</title>
		<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon#comment-966</link>
		<dc:creator>Decipher</dc:creator>
		<pubDate>Fri, 12 Jan 2007 13:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=30#comment-966</guid>
		<description>Well as you told it exactly lags from time to time. And I think I also find something. I remarked that when the kitten spins it gets even slower and that has nothing to do with your code but the SDL_rotozoom's code. Well I have used SDL a lot but am not that familiar with SDL_rotozoom, and I pretty much think that &#60; SDL_ Series &#62; suck; I prefer to use my own engine. Well that's it and yeah test build works &#60; almost &#62; perfect :P.

Oh, finally, you'd be one great game developer 'cause you pay attention to feedbacks ;)</description>
		<content:encoded><![CDATA[<p>Well as you told it exactly lags from time to time. And I think I also find something. I remarked that when the kitten spins it gets even slower and that has nothing to do with your code but the SDL_rotozoom&#8217;s code. Well I have used SDL a lot but am not that familiar with SDL_rotozoom, and I pretty much think that &lt; SDL_ Series &gt; suck; I prefer to use my own engine. Well that&#8217;s it and yeah test build works &lt; almost &gt; perfect :P.</p>
<p>Oh, finally, you&#8217;d be one great game developer &#8217;cause you pay attention to feedbacks <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: petri.purho</title>
		<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon#comment-965</link>
		<dc:creator>petri.purho</dc:creator>
		<pubDate>Thu, 11 Jan 2007 21:17:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=30#comment-965</guid>
		<description>Ok here's a test build for you to test if it speeds up the game:
&lt;a href="http://www.kloonigames.com/temp/cacodemon_testb.zip" rel="nofollow"&gt;http://www.kloonigames.com/temp/cacodemon_testb.zip&lt;/a&gt;

I came up with a theory that could explain why cacodemon lags on your computer, but it isn't fixed on this build :) Does the game run smoothly for a while or does it suffer constantly from a bad performance. In other words is it
laggish all the time or just from time to time?

If it lags from time to time, then I might know the reason...</description>
		<content:encoded><![CDATA[<p>Ok here&#8217;s a test build for you to test if it speeds up the game:<br />
<a href="http://www.kloonigames.com/temp/cacodemon_testb.zip" rel="nofollow">http://www.kloonigames.com/temp/cacodemon_testb.zip</a></p>
<p>I came up with a theory that could explain why cacodemon lags on your computer, but it isn&#8217;t fixed on this build <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> Does the game run smoothly for a while or does it suffer constantly from a bad performance. In other words is it<br />
laggish all the time or just from time to time?</p>
<p>If it lags from time to time, then I might know the reason&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: petri.purho</title>
		<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon#comment-964</link>
		<dc:creator>petri.purho</dc:creator>
		<pubDate>Thu, 11 Jan 2007 20:48:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=30#comment-964</guid>
		<description>Oh that explains it, why I had little trouble understanding your comment :) I thought it was my limited understanding of the English language :)

That's true it's very interesting that the newer executables run much slower. I can't really figure out why is that.

But it's true that I'm not a very high-end PC person :D My current computer is so old, that I'm too embarrassed to even post it's specs. I should really update my PC, it could even help me out with the development.

At the moment I'm compiling for you a new test version, but it takes a little while so I'll post here when I have it running and zipped. Hopefully this new version works a little better on your over the top computer :D</description>
		<content:encoded><![CDATA[<p>Oh that explains it, why I had little trouble understanding your comment <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> I thought it was my limited understanding of the English language <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
That&#8217;s true it&#8217;s very interesting that the newer executables run much slower. I can&#8217;t really figure out why is that.</p>
<p>But it&#8217;s true that I&#8217;m not a very high-end PC person <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> My current computer is so old, that I&#8217;m too embarrassed to even post it&#8217;s specs. I should really update my PC, it could even help me out with the development.</p>
<p>At the moment I&#8217;m compiling for you a new test version, but it takes a little while so I&#8217;ll post here when I have it running and zipped. Hopefully this new version works a little better on your over the top computer <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Decipher</title>
		<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon#comment-963</link>
		<dc:creator>Decipher</dc:creator>
		<pubDate>Thu, 11 Jan 2007 20:25:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=30#comment-963</guid>
		<description>First of all my first post seems a little bit out-of-english because i discovered that wordpress does eat the content between the &#60; and &#62; characters which I use as quotation marks.

By the way. The interesting part is the original executable works almost perfect but the test builds are more slower than the original one :). Interesting isn't it? I think you don't like high-end PeeCees :P.</description>
		<content:encoded><![CDATA[<p>First of all my first post seems a little bit out-of-english because i discovered that wordpress does eat the content between the &lt; and &gt; characters which I use as quotation marks.</p>
<p>By the way. The interesting part is the original executable works almost perfect but the test builds are more slower than the original one :). Interesting isn&#8217;t it? I think you don&#8217;t like high-end PeeCees :P.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: petri.purho</title>
		<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon#comment-962</link>
		<dc:creator>petri.purho</dc:creator>
		<pubDate>Thu, 11 Jan 2007 18:15:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=30#comment-962</guid>
		<description>I honestly don't know why the game lags on your machine. It "shouldn't" do that :), your computer is way past the required specs for the game.

The physics model is actually a bit easier on this game that it is on the others, so the only explanation I have for lagging is that my code and your hardware don't mix :)

If you haven't already tried, could you download the &lt;a href="http://www.kloonigames.com/temp/cacodemon_testpack.zip" rel="nofollow"&gt;test builds&lt;/a&gt; and test if they also lag on your computer? That's pretty much all the tips I have for getting the game to run.</description>
		<content:encoded><![CDATA[<p>I honestly don&#8217;t know why the game lags on your machine. It &#8220;shouldn&#8217;t&#8221; do that :), your computer is way past the required specs for the game.</p>
<p>The physics model is actually a bit easier on this game that it is on the others, so the only explanation I have for lagging is that my code and your hardware don&#8217;t mix <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
If you haven&#8217;t already tried, could you download the <a href="http://www.kloonigames.com/temp/cacodemon_testpack.zip" rel="nofollow">test builds</a> and test if they also lag on your computer? That&#8217;s pretty much all the tips I have for getting the game to run.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Decipher</title>
		<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon#comment-961</link>
		<dc:creator>Decipher</dc:creator>
		<pubDate>Thu, 11 Jan 2007 17:28:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=30#comment-961</guid>
		<description>Oops, forgot the  part sorry for double-posting. There it goes :

- Intel Pentium 4, 3.6 GHZ
- 1GB GeForce 7950 GX2
- 2GB RAM</description>
		<content:encoded><![CDATA[<p>Oops, forgot the  part sorry for double-posting. There it goes :</p>
<p>- Intel Pentium 4, 3.6 GHZ<br />
- 1GB GeForce 7950 GX2<br />
- 2GB RAM</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Decipher</title>
		<link>http://www.kloonigames.com/blog/postmortems/post-cacodemon#comment-960</link>
		<dc:creator>Decipher</dc:creator>
		<pubDate>Thu, 11 Jan 2007 17:24:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=30#comment-960</guid>
		<description>Well, I'm not sure what physics calculations go behind the game but compared to other games of yours interestingly Cacodemon was damn slow on my machine [specs are below]. Plus to this, since colors and pleasures can't be discussed I would prefer the  mode to the kitten grilling :). Finally,  sounds a lot more funnier than ; you know the latter sounds erm kinda disgusting :P.

Well that's it, here's my two cents.</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;m not sure what physics calculations go behind the game but compared to other games of yours interestingly Cacodemon was damn slow on my machine [specs are below]. Plus to this, since colors and pleasures can&#8217;t be discussed I would prefer the  mode to the kitten grilling :). Finally,  sounds a lot more funnier than ; you know the latter sounds erm kinda disgusting :P.</p>
<p>Well that&#8217;s it, here&#8217;s my two cents.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
