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	<title>Comments on: Postmortem: Jimmy&#8217;s Lost His Marbles</title>
	<atom:link href="http://www.kloonigames.com/blog/postmortems/jimmy-2/feed" rel="self" type="application/rss+xml" />
	<link>http://www.kloonigames.com/blog/postmortems/jimmy-2</link>
	<description>Monthly Experimental Games</description>
	<pubDate>Mon, 15 Mar 2010 14:44:33 +0000</pubDate>
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		<item>
		<title>By: العاب طبخ</title>
		<link>http://www.kloonigames.com/blog/postmortems/jimmy-2#comment-112208</link>
		<dc:creator>العاب طبخ</dc:creator>
		<pubDate>Fri, 26 Feb 2010 22:08:18 +0000</pubDate>
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		<description>Thanks . That is really an excellent post .</description>
		<content:encoded><![CDATA[<p>Thanks . That is really an excellent post .</p>
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		<title>By: arcadegamer</title>
		<link>http://www.kloonigames.com/blog/postmortems/jimmy-2#comment-65282</link>
		<dc:creator>arcadegamer</dc:creator>
		<pubDate>Tue, 16 Jun 2009 21:45:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=16#comment-65282</guid>
		<description>great site you have here -up- i will visit again when i have free time. hehe. thankz</description>
		<content:encoded><![CDATA[<p>great site you have here -up- i will visit again when i have free time. hehe. thankz</p>
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		<title>By: petri.purho</title>
		<link>http://www.kloonigames.com/blog/postmortems/jimmy-2#comment-24</link>
		<dc:creator>petri.purho</dc:creator>
		<pubDate>Thu, 30 Nov 2006 21:36:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=16#comment-24</guid>
		<description>Thanks alot.

I used to have the same problem. I startted many many game projects and never finished any one of them. And I still do that, but now a days I have to finish the game by end of the month :) I hope you give rapid game prototyping a shot and finish the game even if it turns out to be a crappy one. And let me know how it turned out (send me an email with download link).

The song that inspired Jimmy's Lost His Marbles was PeeWee Herman Theme by Mr. Bungles. It's a cover of the film's main theme.</description>
		<content:encoded><![CDATA[<p>Thanks alot.</p>
<p>I used to have the same problem. I startted many many game projects and never finished any one of them. And I still do that, but now a days I have to finish the game by end of the month <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> I hope you give rapid game prototyping a shot and finish the game even if it turns out to be a crappy one. And let me know how it turned out (send me an email with download link).</p>
<p>The song that inspired Jimmy&#8217;s Lost His Marbles was PeeWee Herman Theme by Mr. Bungles. It&#8217;s a cover of the film&#8217;s main theme.</p>
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	<item>
		<title>By: Graham</title>
		<link>http://www.kloonigames.com/blog/postmortems/jimmy-2#comment-23</link>
		<dc:creator>Graham</dc:creator>
		<pubDate>Thu, 30 Nov 2006 13:45:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=16#comment-23</guid>
		<description>Hi

Love the blog, and am really impressed with what your doing.
As someone whose started about 7 games over the last year or two and
finished none of them, your a bit of an inpiration.
Just out of interest, what was the song that inspired the game?
Was it happy coloured marbles by ween???
If so you're doubly cool!!</description>
		<content:encoded><![CDATA[<p>Hi</p>
<p>Love the blog, and am really impressed with what your doing.<br />
As someone whose started about 7 games over the last year or two and<br />
finished none of them, your a bit of an inpiration.<br />
Just out of interest, what was the song that inspired the game?<br />
Was it happy coloured marbles by ween???<br />
If so you&#8217;re doubly cool!!</p>
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	<item>
		<title>By: petri.purho</title>
		<link>http://www.kloonigames.com/blog/postmortems/jimmy-2#comment-22</link>
		<dc:creator>petri.purho</dc:creator>
		<pubDate>Thu, 14 Sep 2006 14:05:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=16#comment-22</guid>
		<description>Thanks.

For Marbles I actually used a home made 2D game engine. I don't think it saved much time, because during the development of Marbles I ended up fixing some bugs in engine. I probably could have coded marbles in two days, if I wouldn't have used my own game engine :).

Torque Game Builder would be a excelent platform to do experimental games. I know there are some that are done with &lt;a href="http://www.experimentalgameplay.com/game.php?g=203" title="Macromedia Flash" rel="nofollow"&gt;Macromedia Flash&lt;/a&gt;, &lt;a href="http://www.experimentalgameplay.com/game.php?g=132" title="Game Maker" rel="nofollow"&gt;Game Maker&lt;/a&gt; and atleast one done with &lt;a href="http://www.experimentalgameplay.com/game.php?g=57" title="plain HTML" rel="nofollow"&gt;plain HTML&lt;/a&gt;. I think its important to select a development platform for your game that you feel confident working with. And most importantly select a platform that can be used to do the game. I don't think &lt;a href="http://www.experimentalgameplay.com/game.php?g=57" title="Troy" rel="nofollow"&gt;Troy&lt;/a&gt; would have been all that cool game if it was coded in C++.</description>
		<content:encoded><![CDATA[<p>Thanks.</p>
<p>For Marbles I actually used a home made 2D game engine. I don&#8217;t think it saved much time, because during the development of Marbles I ended up fixing some bugs in engine. I probably could have coded marbles in two days, if I wouldn&#8217;t have used my own game engine :).</p>
<p>Torque Game Builder would be a excelent platform to do experimental games. I know there are some that are done with <a href="http://www.experimentalgameplay.com/game.php?g=203" title="Macromedia Flash" rel="nofollow">Macromedia Flash</a>, <a href="http://www.experimentalgameplay.com/game.php?g=132" title="Game Maker" rel="nofollow">Game Maker</a> and atleast one done with <a href="http://www.experimentalgameplay.com/game.php?g=57" title="plain HTML" rel="nofollow">plain HTML</a>. I think its important to select a development platform for your game that you feel confident working with. And most importantly select a platform that can be used to do the game. I don&#8217;t think <a href="http://www.experimentalgameplay.com/game.php?g=57" title="Troy" rel="nofollow">Troy</a> would have been all that cool game if it was coded in C++.</p>
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