The Truth About Game Development got mentioned in Darren Gladstone’s column in the new Games For Windows -magazine (click the image to read the article). Or maybe mentioned is a too lame of a word, it’s more like the column was mainly about TAGD. It’s almost like a review, expect it’s not. Anyway I found it to be a pretty funny description of the game. And I really liked the part in the end were he wrote that:
Now, I’d hardly say that The Truth About Game Development is a realistic depiction of how a game publisher works - killing peons and all - but it does get me thinking. A lot goes into game design that gamers and game magazine editors don’t see. It can’t be all black and white.