TAGD Got Gladstoned

Click for a bigger and more readable versionThe Truth About Game Development got mentioned in Darren Gladstone’s column in the new Games For Windows -magazine (click the image to read the article). Or maybe mentioned is a too lame of a word, it’s more like the column was mainly about TAGD. It’s almost like a review, expect it’s not. Anyway I found it to be a pretty funny description of the game. And I really liked the part in the end were he wrote that:

Now, I’d hardly say that The Truth About Game Development is a realistic depiction of how a game publisher works – killing peons and all – but it does get me thinking. A lot goes into game design that gamers and game magazine editors don’t see. It can’t be all black and white.

I’m glad the game got him thinking. Many thanks to Darius Kazemi (who nowadays runs the Orbus Gameworks), for scanning the article and thus letting me know that it existed in the first place.

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