Comments on: Quick Update On Pluto Strikes Back https://www.kloonigames.com/blog/general/quick-update-on-pluto-strikes-back Experimental Games Wed, 06 Dec 2017 14:55:08 +0000 hourly 1 https://wordpress.org/?v=4.9.1 By: petri.purho https://www.kloonigames.com/blog/general/quick-update-on-pluto-strikes-back#comment-741 Sat, 02 Dec 2006 01:29:14 +0000 https://www.kloonigames.com/blog/?p=24#comment-741 @ithamore: Thanks for the TIGSourcing, it brought me a lot of new players. So I’m happy (as long as I don’t exceed my montly bandwidth limit 🙂

The meteor magnet control idea is a good one, and I think I’ll have to give it a try. It could bring another level of gameplay to the game. I should release a bunch of Pluto Strikes Back releated prototypes, just to test all these additional ideas.

@bigbossSNK: That’s actually a technique I use, when I play the game. It’s a good way to minimize the damage that the meteors could cause.

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By: bigbossSNK https://www.kloonigames.com/blog/general/quick-update-on-pluto-strikes-back#comment-740 Fri, 01 Dec 2006 20:12:46 +0000 https://www.kloonigames.com/blog/?p=24#comment-740 Gameplay hint:
Controlling the magnetic field would be great and would create a new game on it’s own but I found it much more interesting to absorb impact by pointing my bat at the meteor, then swinging like it’s interstellar little league practice

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By: ithamore https://www.kloonigames.com/blog/general/quick-update-on-pluto-strikes-back#comment-739 Fri, 01 Dec 2006 14:11:09 +0000 https://www.kloonigames.com/blog/?p=24#comment-739 You’re Pluto SB has been TIGSourced (http://tigsource.dynamiksites.com/articles/2006/11/29/pluto-strikes-back). I hope you enjoy the extra traffic.

By the way, the game is admirable. I wish I could control the meteor magnet in addition to wielding the bat, but the updated version is good enough to placate me.

Keep up the good work.

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By: petri.purho https://www.kloonigames.com/blog/general/quick-update-on-pluto-strikes-back#comment-738 Thu, 30 Nov 2006 22:40:14 +0000 https://www.kloonigames.com/blog/?p=24#comment-738 @BigBossSNK: Thanks.

The highscore table is the one of the big features I’d definately want in the game. I wanted to do that for the original release, but unfortunately time ran out. And that’s also true that if I don’t start to work with Pluto right now, it sure is going to be more difficult to pick it up later. Sadly I’m at the moment too busy to work on any game project. Luckily it’s already December so Christmas is around the corned hence a holiday. I try to work a new game during my Christmas holiday and if I have a free day or two I’ll try to work on Pluto.

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By: BigBossSNK https://www.kloonigames.com/blog/general/quick-update-on-pluto-strikes-back#comment-737 Thu, 30 Nov 2006 22:25:09 +0000 https://www.kloonigames.com/blog/?p=24#comment-737 Nice work! Great depth to accessability ratio = fun
A highscore table would be nice, and you know if you don’t code it now, you probably aren’t coming back to it.
Keep it up

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