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	<title>Comments on: Druid Soccer</title>
	<atom:link href="http://www.kloonigames.com/blog/games/druid/feed" rel="self" type="application/rss+xml" />
	<link>http://www.kloonigames.com/blog/games/druid</link>
	<description>Monthly Experimental Games</description>
	<pubDate>Thu, 28 Aug 2008 05:38:44 +0000</pubDate>
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		<title>By: weHavePHAILED &#187; [game] Druid Soccer [kloonigames]</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-3763</link>
		<dc:creator>weHavePHAILED &#187; [game] Druid Soccer [kloonigames]</dc:creator>
		<pubDate>Sun, 24 Feb 2008 06:32:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-3763</guid>
		<description>[...] (Original post at Kloonigames)(direct download) [...]</description>
		<content:encoded><![CDATA[<p>[...] (Original post at Kloonigames)(direct download) [...]</p>
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		<title>By: Kloonigames &#187; Blog Archive &#187; Kloonigames Season 1 Overview</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-940</link>
		<dc:creator>Kloonigames &#187; Blog Archive &#187; Kloonigames Season 1 Overview</dc:creator>
		<pubDate>Mon, 20 Aug 2007 22:50:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-940</guid>
		<description>[...] still amazingly fun game. And luckily for Cacodemon, it actually found an audience for itself. Druid Soccer I always felt that Druid Soccer never got the attention that it deserved. For me it&#8217;s one my [...]</description>
		<content:encoded><![CDATA[<p>[...] still amazingly fun game. And luckily for Cacodemon, it actually found an audience for itself. Druid Soccer I always felt that Druid Soccer never got the attention that it deserved. For me it&#8217;s one my [...]</p>
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		<title>By: Exrod</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-922</link>
		<dc:creator>Exrod</dc:creator>
		<pubDate>Fri, 03 Aug 2007 01:16:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-922</guid>
		<description>Incredible Games.  My children and I just spent 90 minutes laughing our heads off as they played Druid Soccer and the Amazing Flying Brothers.  They loved the games, and I had a blast too.  Thank you for all your effort and creativity.  Huzzah Kloonigames!</description>
		<content:encoded><![CDATA[<p>Incredible Games.  My children and I just spent 90 minutes laughing our heads off as they played Druid Soccer and the Amazing Flying Brothers.  They loved the games, and I had a blast too.  Thank you for all your effort and creativity.  Huzzah Kloonigames!</p>
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		<title>By: Will</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-920</link>
		<dc:creator>Will</dc:creator>
		<pubDate>Mon, 30 Jul 2007 22:54:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-920</guid>
		<description>just a question of what you use to create these games.  They are excellent!!</description>
		<content:encoded><![CDATA[<p>just a question of what you use to create these games.  They are excellent!!</p>
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		<title>By: murcia</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-916</link>
		<dc:creator>murcia</dc:creator>
		<pubDate>Mon, 14 May 2007 08:51:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-916</guid>
		<description>The play is never more variable that when the goals are no more.</description>
		<content:encoded><![CDATA[<p>The play is never more variable that when the goals are no more.</p>
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	<item>
		<title>By: Kloonigames &#187; Blog Archive &#187; Postmortem: Druid Soccer</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-911</link>
		<dc:creator>Kloonigames &#187; Blog Archive &#187; Postmortem: Druid Soccer</dc:creator>
		<pubDate>Wed, 09 May 2007 21:23:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-911</guid>
		<description>[...] Druid Soccer was published 1st of January 2007, but I started working on it already in October 2006. The game started out as a Mario-esque platformer game. I had some random ideas I wanted to test out, so I cracked together a quick prototype where I could test these things out. While testing out my Mario physics I happened to discover that balancing and bouncing a huge box on top of the player character was actually really fun. So I thought to myself, that if this balancing a box thing is fun, it would be twice as fun if there where two players. And thus Druid Soccer was born. [...]</description>
		<content:encoded><![CDATA[<p>[...] Druid Soccer was published 1st of January 2007, but I started working on it already in October 2006. The game started out as a Mario-esque platformer game. I had some random ideas I wanted to test out, so I cracked together a quick prototype where I could test these things out. While testing out my Mario physics I happened to discover that balancing and bouncing a huge box on top of the player character was actually really fun. So I thought to myself, that if this balancing a box thing is fun, it would be twice as fun if there where two players. And thus Druid Soccer was born. [...]</p>
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		<title>By: the2bears.com &#187; Riders on the Storm Postmortem</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-918</link>
		<dc:creator>the2bears.com &#187; Riders on the Storm Postmortem</dc:creator>
		<pubDate>Mon, 05 Feb 2007 22:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-918</guid>
		<description>[...] Sound. The contest deadline was extended a month, which gave me time to finally learn the OpenAL sound API in LWJGL. It&#8217;s really hard to state just how much this added to the overall feeling of the game. I was reading about Druid Soccer and noticed that the music used there fell under a Creative Commons License. This was perfect for me, as this site and my games fall under the same type of license. I was then very luck to find Slipstream, the background music, by Darren Nelsen. I think the mood it creates while playing the game is near perfect for what I wanted. [...]</description>
		<content:encoded><![CDATA[<p>[...] Sound. The contest deadline was extended a month, which gave me time to finally learn the OpenAL sound API in LWJGL. It&#8217;s really hard to state just how much this added to the overall feeling of the game. I was reading about Druid Soccer and noticed that the music used there fell under a Creative Commons License. This was perfect for me, as this site and my games fall under the same type of license. I was then very luck to find Slipstream, the background music, by Darren Nelsen. I think the mood it creates while playing the game is near perfect for what I wanted. [...]</p>
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	<item>
		<title>By: petri.purho</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-914</link>
		<dc:creator>petri.purho</dc:creator>
		<pubDate>Mon, 22 Jan 2007 17:28:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-914</guid>
		<description>Thanks for taking the time to share the story.

I picked that song mainly because I thought it would support the comedy of the game. I think I managed to choose the right song.

I actually also had similar experiences with my friends when we tested the early prototype of the game. We had way too much fun playing the game.</description>
		<content:encoded><![CDATA[<p>Thanks for taking the time to share the story.</p>
<p>I picked that song mainly because I thought it would support the comedy of the game. I think I managed to choose the right song.</p>
<p>I actually also had similar experiences with my friends when we tested the early prototype of the game. We had way too much fun playing the game.</p>
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		<title>By: Simon</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-913</link>
		<dc:creator>Simon</dc:creator>
		<pubDate>Mon, 22 Jan 2007 07:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-913</guid>
		<description>Love what you're doing here. :-)

I agree with the above comments (shooting boulder bug, juicyness, etc), but there is one thing in particular about this game that I really like.

It's HILARIOUS to play. There's something just so inherently funny about two little guys running around like crazy, headbutting a giant boulder. I played a match with my sister (not a gamer), and after a couple of goals she was laughing so hard she could hardly breathe. Then towards the end, the infamous shooting boulder bug hit. At first it looked like one of the tiny druids had suddenly kicked the boulder so hard it went into orbit. We were nearly on the floor, from laughing so hard. Surrealist comedy, I suppose. :-)

One thing I realised about this is that the music REALLY contributes to the humour. The fast paced Irish jig feel of it really compliments the madcap antics of the druids dashing around. It's almost feels like a Celtic version of the Keystone Kops. If the music was slower-paced, it wouldn't be nearly as funny. Similar to good (and juicy!) sound effects, it's amazing how much effect good or bad music can have on the game experience.

There was a similar thing with Slimy Pete; though the game itself was pretty dull, the atmosphere was really engaging, right from the old-timey title screen with the appropriate music playing.</description>
		<content:encoded><![CDATA[<p>Love what you&#8217;re doing here. <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /><br />
I agree with the above comments (shooting boulder bug, juicyness, etc), but there is one thing in particular about this game that I really like.</p>
<p>It&#8217;s HILARIOUS to play. There&#8217;s something just so inherently funny about two little guys running around like crazy, headbutting a giant boulder. I played a match with my sister (not a gamer), and after a couple of goals she was laughing so hard she could hardly breathe. Then towards the end, the infamous shooting boulder bug hit. At first it looked like one of the tiny druids had suddenly kicked the boulder so hard it went into orbit. We were nearly on the floor, from laughing so hard. Surrealist comedy, I suppose. <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /><br />
One thing I realised about this is that the music REALLY contributes to the humour. The fast paced Irish jig feel of it really compliments the madcap antics of the druids dashing around. It&#8217;s almost feels like a Celtic version of the Keystone Kops. If the music was slower-paced, it wouldn&#8217;t be nearly as funny. Similar to good (and juicy!) sound effects, it&#8217;s amazing how much effect good or bad music can have on the game experience.</p>
<p>There was a similar thing with Slimy Pete; though the game itself was pretty dull, the atmosphere was really engaging, right from the old-timey title screen with the appropriate music playing.</p>
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		<title>By: petri.purho</title>
		<link>http://www.kloonigames.com/blog/games/druid#comment-912</link>
		<dc:creator>petri.purho</dc:creator>
		<pubDate>Tue, 09 Jan 2007 20:55:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.kloonigames.com/blog/?p=29#comment-912</guid>
		<description>Thanks :D</description>
		<content:encoded><![CDATA[<p>Thanks <img src='http://www.kloonigames.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /></p>
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